Recent graduate from the University of California, Santa Cruz with a B.S. in Computer Science: Game Design. Currently continuing work on MagiSpire, originally developed as a senior capstone project.
I have spent the last year working on various projects in Unity 3D, including an 8-month senior capstone project as well as some shorter-term individual projects. Small projects include work with procedural terrain & mesh generation in Unity, HLSL shaders, and game jam projects.